Minors AA

Montgomery County Little League (MCLL)

2024 Local Rules

Softball Minors AA Division

Ratified: March 20, 2024


MCLL will be governed by the official Little League Softball Rules unless noted and modified below. Please be familiar with the official LL rules. The rules below are primarily to help clarify common areas of confusion, emphasize safety rules or set a local rule that varies from a Little League rule. Rules related to safety, good sportsmanship and the proper teaching of fundamental baseball skills should receive the highest priority. 


Note:  For D2 Games rules may differ from those listed here.  The Division Commissioner will notify teams participating in D2 games of any rule variations.  Coaches should be sure to check-in with the Division Commissioner prior to any D2 games. 


TIME LIMITS

a. MCLL: No new inning after 1 hour 45 minutes of scheduled start time with a 2 hour hard stop. If a shorter time limit is necessary, no new inning may start 15 minutes prior to the official end time and will be clearly communicated at the home plate pre-game meeting. 

b. Mixer Only: 1 hour 30 minutes, drop dead. 

c. Games will be a max of 6 innings.

UNIFORM: All players shall wear the appropriate Little League patches on their uniforms. 

TEAM COMPOSITION

a. Each team must field a minimum of eight players for a legal lineup.  (Modification of LL Rule 4.16 and 4.17) 

b. Only players on the official league roster provided to the manager by the league commissioner are permitted to play in a league game unless assigned by the player agent. (Summary of Regulation V) 

c. If a team knows it will be short players for a game, the manager can make a request to the Softball Player Agent for fill-in players. (Summary of Regulation V) 

EQUIPMENT

a. 11” Little League Approved Softballs. 


b.Defensive face guards are required for all infielders.  They are optional for outfielders.  This rule applies ONLY to internal MCLL games.  Games played against other Districts, including D2 may mandate the wearing of defensive face masks and all MCLL players must comply.

c. Players may not wear jewelry such as, but not limited to, rings, watches, earrings, bracelets, necklaces, nor any hard cosmetic/decorative items. This rule applies regardless of the composition of such jewelry, hard cosmetic item, or hard decorative item. Hard items to control the hair, such as beads, are permitted.  Religious necklaces and medical bracelets may be worn if taped down so they are not dangling. (LLS Rule 1.11(j)

d. All other equipment must comply with Little League International Rules and Regulations. (Rule 1.11 Objectives of the Game) 

GAME: 

a. Home Team will occupy the 1st base dugout/bench area. 

b. Each team must supply a scorekeeper with the Home Team keeping the official book. 

c. Five-Run Rule is in effect .The 5th run scored by a team in their half inning ends the inning but the play is allowed to finish with only five runs counting. 


d. 11 run mercy rule is in effect. If after 4 innings, three and one-half innings if the home team is ahead, one team has a lead of 11 runs or more, the manager of the team with the least runs shall concede the victory to the opponent. 

e. A 6 run mercy run rule is in effect.  If after 5 innings, four and one-half innings if the home team is ahead, one team has a lead of 6 runs or more, the manager of the team with the least runs shall concede the victory to the opponent.  

f. Teams may continue play if the time limit has not been reached, with any runs scored after reaching the mercy rule not counting towards the game total.  

g. If the visiting team has a lead, the home team must bat in its half of the inning before the mercy run rule takes effect.  (LL Rule 4.10e)


OFFENSE: 

a. A continuous batting order that includes all players on the team roster present for the game shall be used. (Variant of LL Rule 4.04) 

b. Slap hitting and bunting are permitted.

c. When a player is injured, ill, or must leave the game site after the start of the game, the team will skip over the player when that player’s time at bat comes up without penalty. If the player is able to return at a later point in the game, that player is inserted into their original spot in the batting order. If a player arrives late to the game site, the player would be added to the end of the lineup. (Variant of LL Rule 4.04) 

d. The on-deck position is not permitted in Little League Majors Division and below. (LL Rule 1.08 Note 1) 

e. Batters are OUT on a dropped 3rd strike. (LL Rule 6.05.b.2) 

f. A batter is only considered hit by a pitch if the ball hits the batter on a fly. Bounced pitches that hit the batter are counted as balls. 

g. Special pinch runners are NOT permitted. 

h. Runners may not take a lead and cannot leave the base until the ball has crossed home plate. (LL Rule 7.13) 

i. The following restrictions on stealing apply: 

2) Runners may advance from 1st to 2nd and 2nd to 3rd ONLY on passed balls, defined a ball not in immediate vicinity and catcher has to move more than two steps to retrieve

. If the catcher blocks a ball which remains within two steps in front or to the side of the catcher, this is NOT considered a passed ball. 

3) There is one successful steal Home per inning at the Minors level. Otherwise, runners on 3rd may only advance home on a batted ball put in play or a defensive play made on the runner at 3rd base.

 4) Runners may NOT advance on an errant throw back to the pitcher. 

5) Runners may not advance on an overthrow by the catcher attempting to throw out a runner while stealing.

j. Overthrows to 1st base are limited to one base unless an attempt is made to get the runner out at 2nd base which subsequently results in a second overthrow. 

DEFENSE: 

a. Teams are allowed to use 10 players on defense by adding a fourth outfielder. 


Every player must play at least 3 innings by the fifth inning and both infield and outfield at least once.


b. Infield fly rule is not  in effect. c. No one player can play a single position for more than 3 consecutive innings. The exceptions during the regular season are the Pitcher and Catcher. 

d. Outfielders must play approximately 20 feet or more beyond the base path which typically means that players must be stationed on the outfield grass. (Modification of LL Rule 4.03(c)) 

PITCHING: 

a.The pitcher’s mound is set at 35 feet from home. 

b.A pitcher is allowed 8 warm-up pitches between innings or 1 minute, whichever comes first. (LL Rule 8.03) 

c.Managers/Coaches are permitted to warm-up pitchers between innings if the catcher is not ready. d.No pitcher will be allowed to wear long sleeve yellow shirts. Any pitcher doing so will be asked to remove the shirt/sleeve, or will be removed from the pitcher’s position. (LL Rule 1.11.a.3) 

e.There are illegal pitches but no balks in the Minors Division. (LL Rule 8.05) Leaping is allowed. 

f.If a pitcher hits 3 batters above the waist in the same inning, that pitcher must be removed from the game and is not eligible to return to the pitcher position for the remainder of the game.

g. Hybrid Model:

Minors AA uses hybrid pitching. When the pitcher has pitched 4 balls to a batter, the coach from the batting team will step in to offer the batter 4 pitches. The batter will keep her strike count. The batter can only strike out swinging when a coach comes in to pitch. If the batter does not swing on the 4th pitch, the batter will be considered out regardless of how many strikes she has. If the batter fouls off the 4th pitch she will be given another pitch, a batter cannot end an at bat on a foul ball. 

Umpire Summary for Minors Softball 

Game Format 

- 6 innings 

- 10-run mercy rule after 4 innings 

 

- No new inning after 1 hour 45 minutes from scheduled start time.

- Hard stop at 2 hours from scheduled start time. 

- 5 run limit per inning.

Field Rules 

- Infield Fly Rule is in effect

- Dropped 3rd strike is an OUT 

- Runners may only “steal” on a passed ball (more than two steps from catcher). - One successful steal of home per half inning

- No runner advance on a catcher’s return throw to the pitcher (i.e., no delayed steals). 

- Balks are not called but there can be illegal pitches. Leaping is allowed. 

- One base on an overthrow to first base unless an attempt is made to get the runner out at 2nd which then results in another overthrow. 

- Pitch must hit the batter in the air to be considered HBP.